Send people into the unknown.
Prepare teams, weigh the available information and give the orders. Your place is at command.
Independent game · Development journal
October 1994. Beneath the Swiss Alps, a European military programme opens the way to worlds beyond Earth. You are its commander.
Send the teams. Weigh the risks.
Live with the consequences.
The commander's perspective
A programme to run. People to bring home.
Decisions that reach beyond the next mission.
Prepare teams, weigh the available information and give the orders. Your place is at command.
Personnel, research and security are part of the same responsibility. Every expedition belongs to a larger effort.
Reports arrive. Situations develop. Choose a response knowing that certainty may come too late.
The intended experience. Individual systems and their development status will be documented in the journal.
An alternate October 1994
Deep in the Alps, a classified European programme stands at the edge of an extraordinary discovery. The world outside is familiar. What lies ahead is not.
Project Gotthard is an independent science-fiction command and management game about the people, preparation and difficult choices behind exploration.
Read the programme briefing →The Gotthard Files
The design intention behind the commander's perspective: preparation, delegated expeditions and decisions made with incomplete information.
An introduction to the games vision.
Keep the file open
New reports, design notes and a closer look behind the mountain.