<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>The Gotthard Files</title><description>Development reports from Project Gotthard, an independent science-fiction command game.</description><link>https://projectgotthard.com/</link><language>en-gb</language><item><title>Why Command Instead of Combat?</title><link>https://projectgotthard.com/devlog/why-command-instead-of-combat/</link><guid isPermaLink="true">https://projectgotthard.com/devlog/why-command-instead-of-combat/</guid><description>The design intention behind the commander&apos;s perspective: preparation, delegated expeditions and decisions made with incomplete information.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>design</category><category>development</category></item><item><title>Welcome to Project Gotthard</title><link>https://projectgotthard.com/devlog/welcome-to-project-gotthard/</link><guid isPermaLink="true">https://projectgotthard.com/devlog/welcome-to-project-gotthard/</guid><description>An introduction to the games vision.</description><pubDate>Fri, 23 Oct 2026 00:00:00 GMT</pubDate><category>development</category><category>setting</category></item></channel></rss>